export default {
    "名称": "天雷音鼓",
    "备注": "召唤7/13/40道闪电劈向敌方随机单位，每道闪电造成（施法者等级*4）点气血流失并使目标受到的法术伤害增加1%，持续到战斗结束",
    "目标": function (fight_data, src_unit, target_unit, skill_level) {
        return src_unit["天雷音鼓"];
    },
    "灵宝算法": function (fight_data, src_unit, target_unit, lb, consummer) {
        let jj = 0;
        if (consummer === 1) {
            jj = 7;
        } else if (consummer === 3) {
            jj = 13;
        } else if (consummer === 7) {
            jj = 40;
        }
        src_unit["天雷音鼓"] = jj + lb["境界"];
        G.FightComputingUtils.computing_skill(fight_data, src_unit, target_unit, lb["名称"]);
    },
}